Alterface announces Action League, The Interactive Revolution

Alterface announces Action League, The Interactive Revolution

Unique mix of tournament, interactive gaming and motion

Wavre, Belgium, 1st September 2020 – As a market leader in interactive dark rides, Alterface proudly introduces its latest ride Action LeagueTM. This innovative interactive tournament is based on a totally new formula where multiple teams compete against each other up to a final winner, featuring an ultra-dynamic multi axis rotation.

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Players enjoy the excitement of interactive shooting, competitive gaming, and the sensation of a rotating platform. The entire show is set up as a large sporty and flashy stadium with announcer screens, queueing over the ride during preshow. Special sound effects apply upon bouncing, tilting and rotating, building a high-paced and energetic environment.

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Action League, The Interactive Revolution, features the first unique interactive tournament experience between all participating visitors. The competition takes place in one large room and all teams duel amongst each other, across 3 to 5 different scenes. Winning teams compete against each other, alternating up to the final winning team. Shuffling of the teams is done during the rotation phase, which moves vehicles from one shooting window to the next. One game takes between two and three minutes, with 1,5 to 2,5 minutes of motion inbetween the games. Several competition formulas are available, between two teams, each in a vehicle, against other visitors in the same vehicle and through a scoreboard, which is positioned between two rooms. Intense shooting can be alternated with fast motion phases. During the rotation phase there is time to enjoy the motion and compare the scores.

The largest format accommodates 72 players across 12 teams in vehicles seating six people each, which is a stunning 1,000 persons per hour throughput. The standard format hosts 6 teams of six people per vehicle, with a total of 36 players and throughput up to 500 people per hour. Furthermore, operators can change the number of shooting phases to adjust throughput, allowing more visitors at busy moments or giving more time to players during quiet periods.

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Unmatched experience
Etienne Sainton, responsible for Product Management at Alterface, explains: “Based on our experience with interactive rides and feedback from the market, we decided to develop this new tournament formula. It is a totally innovative approach and combines the gaming and shooting in a competitive setting with the sensation of motion whilst the platform turns between the screens and puts teams in competition.”

Alterface delivers the ride as turnkey solution, applying its awarded interactive and shooting technology, as well as Salto! show control which drives every aspect of the attraction. Expert partners integrate their technology for lighting, audio, decor and vehicles. The media content can vary, from existing ones or custom developed characters. 

Stéphane Battaille, CEO of Alterface, concludes: “We are very excited about this new ride, which truly combines different levels of sensation and amusement into a completely new formula. Parks and leisure venues can obtain a major competitive edge by offering such technological high-level gaming experience, combined with the rotating thrill. The competitive aspect of Action League ensures a high repetition factor, whilst there is already an impressive throughput.”

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Alterface
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